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(3 edits) (+1)

Honestly this game is cool but it moves too slow for what (I believe) your going for. I think it would help if you gave other similar games (Quake, Blood Thief, Ultrakill, etc) a look to see how they deal with the high-octane gameplay, but essentially I think a pass of 1) increasing speed for almost everything and 2) lowering the health of enemies would make it flow really well. Otherwise I think you did an amazing job, the visuals look really cool and the animations are solid!

(1 edit) (+1)

Thanks for playing! 

Honestly I agree! - when I also noticed that the movement speed is too slow, I had already laid out level design for the first 2 DW levels and some of the city, which meant that making the player faster meant breaking the level design and having to spend even more time redoing it, so I resorted to doing so slightly. I also wanted to avoid making the game nauseating for casual players

Thanks for the detailed feedback, glad you liked it!