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How does the game fit the theme?
You can’t trust the ships passing by; you must always double‑check who’s sailing.
What code and assets did you not make from scratch during the jam (if any)?
Unity Assets:
Water (shader) - One Click Add Water -Stylized Water
Sound - Free UI Click Sound Effects Pack, Nature - Essentials, Footsteps - Essentials,
Models - Rocks and Boulders 2
Textures - Cartoon_Texture_Pack
Music - AmbientMusicByMtBerkoo
Others:
Sketchfub Stylised Redwood Trees Pack (with LOD groups) - https://sketchfab.com/3d-models/stylised-redwood-trees-pack-with-lod-groups-80dec2fffb174051a5a88a404b760895
Sound - https://zvukipro.com
How many people worked on the game?1
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Comments
Bugs:
When I first started the game and started walking downstairs I bugged out the game by pressing j then escape opening the menu over the other UI screen then it stopped the PC from moving in anyway.
And a second thing the table in the first floor doesn't have collision so you just phase through it. The game is also a little too dark to see in the darker parts. It would've been cool to have maybe a lantern or a candle to be able to emit some light so that you could see.
There was also a bug where the menu didn't actually pause the game in anyway (I don't know if that was your intentions). While using the light whenever I interacted with it then moved it would still move with me as I was still in the interaction with the light but moving around as my character.
Gameplay:
The boats on my end kept on sinking and I don't know why. But the gameplay is very interesting. I really enjoyed it.
Visuals/ambiance:
I love the visuals of this game I was very surprised how well it looked when loading in the game for a game jam in a weeks time. I really like the audio it really sucks me into the game and has me feeling like I am actually there.
I really liked the atmosphere and the design of the game. The start menu looks really pretty. The whole esthetic of the game impressed me. A few gameplay tweaks and bug fixes here and there, but overall a really great job.
Thank you, yes, I spent a lot of time on modeling, and the code was done in the last few days, which is why many errors can be
This is really cool, you did a great job with the environment, super atmospheric
Thnks