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How does the game fit the theme?
It's a puzzle game in which the number one is the main clue
What code and assets did you not make from scratch during the jam (if any)?
Everything was made for the jam
How many people worked on the game?1
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Comments
This Was So Well Made!! It Did Take Me A Bit to Understand how to solve the puzzles I Got LOL. Great Job Especially For It Being only a week! I aspire to be this efficient and creative one day!
These were some cute puzzles! I like this take on the theme, it's simple but it plays it straight with you the whole time and seems like a game that's actually on your side despite the theme which is a nice refresher! Only real criticism I have given the scope is I think it would've been nice if selecting things in game should've made some sort of UI sound, that felt sorely missing throughout the experience. Art was very clean and professional, too. Nice work!
I'm with you, some feedback sounds and jingles on success would have been nice, but got lost to bad time management. Next time!
Thanks for playing!
Really no complaints, was very entertained the entire time
cool cosy puzle game. realy enjoyed it
Thanks for playing and enjoying the game!
I really enjoyed playing this game! I thought that the assets were really well made. Music was catchy without being repetitive or intrusive. It's got polish, it's got style, its funny as heck.
Well done! I hope you're super proud of yourself, because you should be!
Thank you for the kind words! I am proud of the work, it turned out quite well. There are no strikingly incomplete areas in the game, but of course I also know the ideas and details that got lost along the way due to time. And that's the fun of game jams for me, to adjust the scope and learn, what I'm capable of in the short time.
A very well made game in a very short time frame. It feels very polished. All graphics are fitting and self-made and the music, while being monotone, is still fitting pretty well.
I'm missing a music mute button on the corner of the screen.
Additionally I personally found many levels a little too confusing about what the game wanted from me. Especially the friend trusting games. A hint button would be great.
I noticed no bugs in my play-through.
I enjoyed it!
Volume settings and a hint button were definitely on the to-do list but got lost because of limited time. At least a mute button should have been higher on the priority list and shouldn't be left for the last hours in crunch time.
Thanks for playing!
Very polished artwork! Well done.
Thank you! At least the overscoping on stuff to draw seems to have been worth it :D
Super neat puzzle game! The puzzles weren't that difficult cause like you said trust no One.
The art is super fitting for puzzle game and relaxing music (altho I missed nice sounds). The challenges where good and all unique in there own way.
But could you tell the reasoning of level 3-2 with the 5 cups. That's the only I didn't understand. Overall a really good game where loved seeing more of. Well done!
Thank you for the feedback! Due to time missmanagement I couldn't juice up the sound part of the game, so that bothers me, too
Section 3 is about counting things, in 3-2 it's the number of symbols on the cups, with the extra step of how some of the symbols look like.
That was stupid of me to not think about counting!