15/20! This was a cool concept and I loved all the flavor text in the conversations, although I wish there was some sort of progress bar during, as I never knew how far I was into the game. At the end of the day, it is nice to be able to look at this and play through this and tell y'all were having a lot of fun working on this, and the feelings you wanted to communicate really shine through.
There's a feeling of mundanity in observing the artwork, through the lack of most audio, the delay between clicking on something and asking what's up with it, and the often matter-of-fact responses, that is felt very intensely throughout the game, that highlights how that isn't something we should be feeling at all, because like. We're looking at art, but we're not looking at it for what it is, we're looking at it for for fear of what it might not be, and both the artist and the viewer are tired of it. Will be thinking about this one for a good while, really nice work!