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How does the game fit the theme?
You spend the game following orders blindly. And also a play on not trusting the number 1.
What code and assets did you not make from scratch during the jam (if any)?
Some Synty models and textures
How many people worked on the game?1
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Comments
For me it turns intro rhythm game)
Nice work)
very fun and wanted to grind to get better good job!
Great game, really fun. Love the sounds!
Loved the concept and gameplay!
I think some error sound or indicator when you get one wrong could be helpful. I found myself forgetting partway through a level which one was left and which one was right, and didn't feel like I had time to read the description again without missing a bunch of bottles.
Other than that, I think the stressfulness of each level was what I'd expect from this kind of game haha, great work!
This was such a fun game! I found the graphics to be charming and the game play to be simple but effective in stressing me tf out with the instructions. I can see myself getting addicted if there was an endless mode for this.
Gameplay - I must say that the bottles would sometimes not register my clicks so I would end up missing a bottle and it would mess up my run ;( The light level confused me at first because I thought it was beeping whenever I made a mistake. Maybe a more daunting factory overlord vibe light might have fit it better? Though that could have been intentional on your part haha
Visual - Like I said, I really love the style because it gives me nostalgia. I think the font for the bottle dates can improve since 1 and 7 can look really similar when speeding by really fast.
Them - Theme incorporation was creative! Though I wish that was present in all the levels and not just the first two(?) since I ended up forgetting about the 1s.
Overall, I really liked this game :DD I hope you had fun creating it because I had fun playing it.
I appreciate it! I think you're right on the font, I should have used something universal and easy to read. The light beep is announcing that your next bottle should be right-click, but that isn't super clear so I may need a new sound/approach. As for the theme, it moves away from literal to a bit of a secret... Not a great one mind you, but I won't spoil it ha. Thanks for playing and giving me so much feedback! I'm about to try yours.