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davyberra

17
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1
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A member registered 16 days ago · View creator page →

Creator of

Recent community posts

Very cool, love the added mechanic of wrong guesses cluttering the field with wool. Well done!

The jump scares were definitely intense with headphones, great job with atmosphere!

Well done making a game for mobile! I liked that the controls didn't cause your thumbs to block the screen, but I think it could've been zoomed in a bit more

Super cool, loved the addition of achievements and all the dialogue that was included!

I was playing on mobile, and noticed a lot of stuff was duplicated like the signs, some characters, etc. I was still able to play through it to the end though, great job!

Wow this really means a lot to hear, thank you! It was my first attempt creating a puzzle game, so it's cool to hear you think it all came out well!

Really interesting game! I wasn't able to get past the temperature and encrypted file, may have to try again later so I can figure out this ending!

I just finished playing Desktop Explorer, and your game really captures that same magic! Very well done, especially in only a week!

Very cool, I like the combo of roguelike, information learning, and platforming. 

Very cool idea, I love the added twists.

I know you mentioned it's lacking some features, but I think just a bit of sound effects and music would go a long way bringing it to life!

Great job, I enjoyed the visuals and humor!
I had a hard time picking up the legos, they would frequently bounce off the box instead of falling in

Thanks for giving it a go!

Yeah levels 11-15 are definitely language-dependent which I agree is an accessibility concern, I was just running out of puzzle ideas at that point haha. I also realized toward the end of the jam that some of the puzzles might be too difficult, so I added the option to reveal the answer for each puzzle just in case.

Glad you enjoyed playing!

Loved the concept and gameplay!

I think some error sound or indicator when you get one wrong could be helpful. I found myself forgetting partway through a level which one was left and which one was right, and didn't feel like I had time to read the description again without missing a bunch of bottles.

Other than that, I think the stressfulness of each level was what I'd expect from this kind of game haha, great work!

Very cool idea! As someone who doesn't play chess, it was easy to wrap my head around the game with only 4 pieces per side.

Also loved the implementation of sound effects and animations, really made it feel alive. Great job!

Awesome, really glad you enjoyed the music!

Thanks, yeah that was def the vibe I was going for. And glad you liked the music! I was originally just going to join the jam as a composer, but thought I'd give it a try doing everything since I have a bit of game dev experience as well

Should be fixed now!

Thanks for the feedback, I appreciate it! I actually just saw that bug today as well, let me see if I can add a fix real quick