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(+1)

I, uh, fell through the floor on the level with with endless obelisks and the mirror. At first, I thought that was part of the experience, but then it didn't end, so I had to start over. It looks really nice, some of the audio when talking to the shapes felt a bit jarring compared to how mellow the rest of the sounds were. Even though I'm not sure I got it, I enjoyed the visuals and sounds, as if walking around in a Dali painting, I'd gander. If that's what you were going for, then it's right on.

yeah, falling through the floor on obelisk levels is veeeeery weird. I tried to fix that, but a can`t repeat that bug at all. It appeared only one time in playtesting, and i don`t know what it can be caused by. Thanks for feedback!