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(1 edit)

Appreciate if you can try out my game!


/jam/brackeys-16/rate/4952847

(1 edit)

The atmosphere you were able to squeez out of a 2/3 color pallete is insane, the music is just amazing and probably my favourite part, the starting sequence was very cinematic and beautfiul and had me all ears.

Really fw the artstlye, super simple but also so pleasing and everything is in the right place, + asteroids!

Sadly the game does fall flat in the middle of the playtrough, its just holding W. The little chat on the side is a very cool adition to kill the time with and really adds to world building of the game. Alot was left to the imagination which makes this for a very powerful experience atmosphere wise, great job.

I think a new game mechanic in the middle of the game would have been huge, like a small boost or a dash or something simple would have really made this much more fun, the game should retain its simplicity and focus on atmosphere but adding a small simple movement alternative mechanic or such would really make the middle part of the game much more bearable.

The ending chase part was fun but the ending was way too fast and I expcted something more cinematic, the music builds this tension that doesnt resolve which is a shame. The story is also lacking, the illusion of choice thing where you can deny a request doesnt really change the outcome of the story at all since you have to accept it either way, the pacing is way too fast and the middle part fails to hook me in with the seemingly pointless quests and getting paid with money that doesnt show up anywhere on the UI nor is really used in any way in the game.


This games atmosphere and worldbuilding are very strong but they need a more solid structure in either gameplay or story, cause the current game really got me hooked at the start but really felltrough in the middle... 

Good job