It was really fun trying to avoid the buttons using my mouse and I like the idea of needing to stay still in order to avoid getting detected. I think what might benefit the game more in the future is more variation with regards to the enemy and how one should approach it (I.e. Maybe an enemy that won't hurt you if you are moving perhaps?). Eitherway, nice game!
Play game
Trust No Links's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #893 | 3.091 | 3.625 |
| Innovation | #945 | 2.772 | 3.250 |
| Enjoyment | #1008 | 2.772 | 3.250 |
| Audio | #1091 | 2.558 | 3.000 |
| Gameplay | #1091 | 2.558 | 3.000 |
| Overall | #1104 | 2.718 | 3.188 |
| Visuals | #1289 | 2.558 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Fits the theme really good, i thought about the theme for two days and made this game
What code and assets did you not make from scratch during the jam (if any)?
I made all off it in jam time
How many people worked on the game?1


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