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extremely fun idea! i was about to die of stress but i had narrowed it down to two rats and just randomly chose one. thank god i got lucky. i think this game did a good job of communicating a lot of information quickly to the player. it might be nice to have some other subtask to work on as a player when waiting for a project to finish. i also didn't understand the risk metric when accepting projects; does a high risk project give you more stress when you have it on hand and then decrease it more when the project is completed? in any case, super fun and a cool novel idea.

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Higher risk projects cause more stress when they're leaked. Thank you for playing and your thoughtful feedback 

oh that makes a ton of sense