I find it interesting and helpful to hear constructive critique. For example, which parts of the game people might find difficult to understand.
This is the first game I've ever published online, so I don't have enough experience to know how people, other than my friends, will react to certain game design choices.
Here's my game: Rate DOWNLOAD «Free Cheese in a Lovetrap» FOR FREE, NO VIRUS TRUST ME by Nik Nik for Brackeys Game Jam 2026.2 - itch.io