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How does the game fit the theme?
Unreliable narrator
What code and assets did you not make from scratch during the jam (if any)?
Not Applicable
How many people worked on the game?2
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Comments
I liked the artstyle.
I like the color palette and the art.
*I also have the cursor problem.
It was a really interesting idea! I really loved the colors, and especially that sneaky walking animation — that was -3 amazing! Great job!😅
Won the game, not sure how^^
It was fun anyway :)
Art is great. Some jank but I got through it. Nice concept, looks great. Well done
Little things:
- entering crouch seems to require the player to be fully stationary. With the controls being quite low-drag, you have to wait quite some time after letting go of the move button for crouch to work. It gives a feeling that the crouch button doesn't work.
- mouse cursor didnt appear for me on the menu screen
Thanks for the feedback on the movement controls! I’ll work on getting them smoother for future jams. As for the mouse issue, for some odd reason the cursor showed in the editor but not in the exported version (couldn’t quite figure out why).
Hi yes I thought it was strange, because the cursor appeared in game for me, just not in the main menu. Maybe a draw order thing?
I like the concept and artstyle but on level 3 kept getting a game over after killing the guy.
(Pssst, if you want to try winning the game attempt going away from the bomb)
Ngl, I forgot the whole point of the game was to lie to me
Pfft, that’s so fine. Means you’ve been tricked!! >:D
I like the art style, especially the cover art!
Love the artstyle!