Results
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Trust No One places the player in the role of a pilot during a potential aircraft hijacking. Passengers exchange suspicious conversations throughout the cabin, but not every suspicious clue points to the real hijacker. The player must listen carefully, decide who to interrogate, and ultimately identify the threat. Since innocent passengers can sound guilty and false leads are deliberately convincing, the player cannot fully trust anyone.
What code and assets did you not make from scratch during the jam (if any)?
The music, sound effects, and most of the 3D models were not created from scratch during the jam.
How many people worked on the game?
2
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