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Does it happen in other campaigns? Changes between 1.0.0 and 1.1.0 were usual bug fixes with no performance impact expected whatsoever but I will look into it of course. Also if anyone else has the same issues and is reading this comment please let me know

I just played Lotus 1 quite a bit using 1.1.0 and have no issues on road curves.  If it helps, my specs are Win11, Intel 12900k CPU, GeForce RTX 3070ti GPU, using 1080p resolution.  kremiso, can you provide your similar specs as it might help for troubleshooting.

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i'm on a laptop HP Pavilion 15-eg1xxx serie, i5, Iris Xe; playing at 1080p

Lotus 1 is the most affected here, and something on Lotus 2; nothing on Lotus 3, that is running as good as the previous version

oh wait, playing at 720p seems everything goes back to normal; is it the laptop not powerful enough?

kremiso, see if turning OFF motion blur and dense scenery helps.

I have better idea, there is build 1.1.1 released and I added a msaa settings and draw distance, I would suggest setting msaa to NO and draw distance to FAR. But even with everything to max I can play on steam deck at rock solid 90fps with like 20-30% power used so a lot of headroom. Game is very light on resources but these resources should be relatively recent

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thank you both!

ok, testing 1.1.1 with different video options combinations

only two video settings are leading to that 'issue' on my side

with Motion Blur off all is working fine

with MSAA set to NO also all is working fine

one OR the other

i guess my Iris Xe is not great on regard then

I would keep motion blur personally as it gives an illusion of speed, msaa just makes  already quite smooth image a bit smoother (but it comes with a cost). Glad either works