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I think "single-player *Among Us*" is the best way to describe this game.

Visually, it’s a beautiful piece of work; however, it took me a little while to get the hang of the mechanics and find my bearings.

The game has great mini-games, by the way. I’d just suggest having a difficulty progression across scenes. Maybe a first run with a smaller ship and a slower ramp-up of sabotage? That would be interesting for getting a feel for the mechanics.

All in all, great work for the jam. Congratulations.

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yeah, we've been hearing that a lot haha

thank you! our artist did an awesome job ^_^ and yeah, it needs a tutorial very bad :/

that's a great idea, I wanted to build something similar to that but unfortunately ran out of time. thanks for the helpful feedback!