I think "single-player *Among Us*" is the best way to describe this game.
Visually, it’s a beautiful piece of work; however, it took me a little while to get the hang of the mechanics and find my bearings.
The game has great mini-games, by the way. I’d just suggest having a difficulty progression across scenes. Maybe a first run with a smaller ship and a slower ramp-up of sabotage? That would be interesting for getting a feel for the mechanics.
All in all, great work for the jam. Congratulations.