Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

What a fantastic journey you took us. I think you outdid yourself compositionally. This feels so grand but also has still that playful Eetu edge to it. At times it felt a bit like John Williams writing music for a JRPG. The sheer palette of emotions was awesome. Having the story with the songs feels definitly like the definitive version of your presentation, although I had some problems still following what happens on the screen and not just enjoying the music itself. :D

Personally it’s hard to pick a favorite, although the first song kinda resonated the most with me. It kinda had that Kings Field intro vibe. And those games are just peak. And it also had the most range in dynamics and emotional depth.

If I’d had to nick pick it would be just the Sample libraries sound (which is more subjective and most likely something you cannot change without some pretty beefy investment). But at times it felt like the general orchestra and the instruments could be a bit more into your face with a more direct close sound. That would also mean not only using more of the close mic mix but also placing the close and Decca trees differently into the stereo field. But again this would be the ultimate nick picking, since the general sound is quite good. But I think it would make the emotional impact a bit more raw and bigger than life instead of feeling like the orchestra has taken a step back like being on a stage.

All in all I genuinely in awe with the music and what you’ve created. Also the sung vocals were a really nice touch and worked very well.


Vibe/Atmosphere: 5/5

Storytelling/History: 4/5

Cohesion: 4/5

Uniqness/Originality: 4/5

Execution: 5/5

Incorporation of the Theme: 5/5

I went for a bit too dry of a sound for my tastes in my submission to Grunt's OST Album Jam 2026 before this one, so I went a tad too overboard with the reverb on these which made the sound a bit too ambient, though I seem to have a preference for this sort of more overtly washed out sound like Jeremy Soule's stuff in Skyrim had 😄

I used the Hollywood Orchestra Gold for most of the orchestra and that only has the Decca tree mic so cant really get any additional bite from the close mics, I have parallel compression+saturation channels for the different instruments with some pretty hard compression on them to use in place of the close mics to give more presence/punch and could've probably had those a bit louder to compensate  for the reverb amount.

Been thinking about playing through some Kings Field games since I've played most of the other fromsoftware soul's game's, probably should actually get around the playing one 😁

Glad you liked them!

(+1)

I think the reverb works fine. It's more the direct bite that feels a bit missing. But like you've said the librarie does not provide it.

As for FromSoft games. If you're more a fan of old school RPGs without the action of modern FromSoft games like SoulsBorne games, but still having that cryptic world building, then I'd highly recomment looking into Kings Field 4 (needs an Emulator). Or even Shadow Tower Abyss if you're ok with a more modern setting with guns.

But if you're just interested in the vibes you could look into games that are heavyly inpired by those old gems like Queens Domain (there is a free demo on steam) or Verho, or in a way even Lunacid.