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(+1)

Congrats on the game! You have really good presentaion and art, and a simple but interesting concept.

One thing I would criticize is the lack of feedback.

(After burning an innocent girl) I can understand that the blue fire means I made the right choice but, I keep questioning if I made the right choice letting them go as nothing bad ever happened. If you want to keep the tension throughout the day, giving a count of right/wrong decisions at the end of the day would at help let us know if our approach to the questions/judgement is correct or maybe there’s something we can adjust.