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(+1)

I didn't get this game at first, then I kept playing and it was really cool to get into a flow and just naturally discover the way you're supposed to play the game. Then I kept playing and got pretty bored, it really drags past the first 15 minutes. It takes way too many jobs to get to the end for how mindless the game gets. 
Also, and this might slightly contradict my last point, but I didn't really like how closely the game followed your levels. I get that you still want to have some sort of challenge, and it did make me nervous a few times, but I was disappointed that there wasn't any sense of getting ahead of where the game expects you to be power-wise. The level requirements for jobs were either right at your current power level, one above, or just at level one. I wish there was some way to randomize it more interestingly.

Still really cool idea, and it was a really neat experience, even if only for the first 20 or so minutes.

(2 edits)

We really appreciate you giving our game a go, and especially taking the time to write such detailed feedback. You pointed out some of the game jam flaws we noticed as well.

The level balancing was actually a very last-minute addition because the progression felt too flat without it. In hindsight, we should have randomized requirements downward as well, so being proactive between jobs and searching for more hacking scripts could actually let you get ahead of the curve instead of the game constantly catching up to you.
You're also right about the money progression. The number of jobs needed to reach the end should have also been balanced more carefully.

Thanks again for playing :)