This is an interesting puzzle once you figure out how to get started. I got up to around 5 before I got stumped. Needed to look at the hints before I started to figure out what I was supposed to do. I guess at this point you need to try and figure out what you are trying to accomplish with this game. Personally I think the challenge and difficulty are a big part of the experience. It was too hard for me but I think that is the point, a puzzle shouldn't be easy. Some clearer text in game hinting at what is supposed to be done could help new players get onboard easier. I liked the challenge and it felt rewarding to figure things out, cool puzzle, could see this being a fun game.
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Down Counter's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #6 | 3.500 | 3.500 |
| Onboarding/Intuitiveness | #9 | 2.500 | 2.500 |
| Recent Work/Making Progress | #9 | 2.750 | 2.750 |
| Overall | #9 | 2.917 | 2.917 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Improvement Summary
Moved level one.
Requested Feedback/Comments for Reviewers
I would like to know if it is too difficult, how many downs you collected (preferably separated by which ones you found on your own, needed hints for, and looked at the solutions for), and if level 1 works properly or not. (Don’t feel obligated to go for the least amount of hints, just try the puzzle for an amount of time that feels good, and if you still haven’t gotten it, check the hints.



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