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A jam submission

Sunrise in TenView game page

Run & gun to survive, but beware, not every NPC is as helpful as they seem.
Submitted by Clonepunk — 12 hours, 48 minutes before the deadline
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Sunrise in Ten's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#10912.5583.000
Enjoyment#12552.4522.875
Gameplay#13892.1322.500
Overall#14812.1502.521
Theme#16222.0252.375
Innovation#16451.8122.125
Visuals#16501.9192.250

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
NPCs provide valuable ammo, but may also spring traps.

What code and assets did you not make from scratch during the jam (if any)?
See credits for all art, music, and SFX assets used.

How many people worked on the game?
1

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Comments

Submitted

OK, this was a breath of fresh air! Amongst many many many games that ask you to read through a millions lines of text to figure out who’s the “bad person”! I NEEDED to run and gun, gun and run, throw grenades, boom! YES! This is great! Simple, straightforward! Well done! :)

The only thing that I didn’t appreciate was the bullet limit, but I understand that it was a design decision to force me to approach the blue NPCs. Good work here! Thank you for creating this!

Submitted

The movement feels really nice! I did find the enemies a little small, though, so they were sometimes a bit tricky to hit.

Submitted

the song was a banger. good little vampire survivor gameplay. would have liked more then one hit per life. felt pretty brutal, then i ran out of ammo! solid entry, needs more time to cook.

Submitted

Really liked the music and sound effect choices. Game felt a little zoomed out, or enemies where just a little too small

Submitted

You should add a short cooldown to the dash, otherwise I could just spam it and outrun enemies

Submitted

what would do wonders to improof the gameplay in this is adding the enemies some randomization in their moving path :) solid entry