Like a strange mix of Wario Ware and Papers Please that ends up working incredibly well in practice. I would buy the full release, honestly.
Play game
CASTLE KEEPER's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #52 | 4.455 | 4.455 |
| Overall | #236 | 3.591 | 3.591 |
| Theme | #315 | 3.773 | 3.773 |
| Innovation | #362 | 3.318 | 3.318 |
| Audio | #366 | 3.364 | 3.364 |
| Gameplay | #385 | 3.318 | 3.318 |
| Enjoyment | #521 | 3.318 | 3.318 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You must never trust anyone who turns up at the castle gates.
That is why we must investigate and find out whether they intend to kill the king or simply wish to speak to him.
What code and assets did you not make from scratch during the jam (if any)?
none exept a few sfx
How many people worked on the game?3


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