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(+3)

The narrative framing is an interesting take on the theme, it's like a bullet hell but with words, and you're collecting instead of shooting. The art is cool. If you added some more UI elements like names of the characters for when it switches to them and option to make the words bigger and readable, and also having like a notebook or something to retain the information gathered instead of relying on memory, then it would have made for a cohesive experience. Still, I dig the concept of the whole thing.