The visuals and sound were really nice. At first I was like "where the hell do I find stone?", until I realized the walls were actually mineable. I gave the guys what they wanted, wandered around for a bit, but nothing happened after that—wasn't quite sure what to do there. Also, the arrow is super slow and clips right through walls. The clipping isn't a big deal, but the projectile speed is just way too slow.
Viewing post in Winter's Howl jam comments
Thanks for taking the time to check it out! There is a spot that you might not have interacted with to really kick things off. You can hold the button used to fire the arrows to charge up the bow and make them faster! I wanted to add the walls as a collider for the arrows but we ran out of time to get that into this version of the game, hopefully the next update post-jam will address the things that the team wanted to include but couldn't get finished in time. :)