Hey, thanks a lot for this long and interesting reply ! Can I copy-paste it to keep it somewhere in my tips folder ?
I gathered you were probably pro given the quality of your game, it's really nice to share your knowledge like this <3 I totally agree with the idea it has to be meaningful. It's actually also one thing I love with jams: there are some games that are not super-polished, but their creators have a way of telling stories / sharing emotions that clics for me and I love that. That's also why I'm thinking of turning toward a more narrative genre for my next jam entry - but I think it will depend on the theme and what I decide to learn next.
As for the visuals and conception, I still have a lot to learn. I'm in my 30s but I'm disabled and working at companies and having to go there just doesn't work for me - I already burnt-out twice. But I can work from home 10h/day 5-6 days a week on games. So I figured I'd try to turn my main hobby into my job. Maybe it will take time but I don't really have another choice and so far I love programming and want to learn art and game-design basics when the time comes. (Otherwise I think I could do with just programming, and paying artists for their work). So "beautiful" won't be there for me at first but I hope I'll be able to make it ultimately !
I hope you'll manage to publish your own commercial games some day then. I think you do have talent about story-telling, game-design AND actually making the game. Good luck !!!!