Thank you for the feedback! I'll definitely fix the performance with at least a graphics toggle (I cooked too much with post-processing) and see if a downloadable version helps.
Stinky bot! I will practice enemy navigation that is so frustrating sorry for the silly bot sneaking off stage. Or give up and make exclusively floating eye probe type enemies only (no navmesh stuff to worry about just float to player ezpz)
Original idea had you avoiding killing "healthy" bots and a replay that incorporated betray. Plus there's some theme stuff with the narrator later on in the game but if I busted level 5 most people probably won't see it 😭
thanks for coming to my TED talk, I'm checking ur game out now and feeling nostalgic for OG halo. I'll probably have a dream tonight set in Blood Gulch.