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I liked this game. I think you made really good design choices to deliver something in time for the jam.

Two main pieces of feedback:

  1. The second play through was much better than the first because everything had already been loaded and initialized. My first play through I had two really large pauses where even the music stopped while things were loading or generating. You should be able to optimistically load things in the background or yield out of hot loops to avoid the hard pauses.

  2. I kept running out of ammo and couldn’t find anymore. The chests only ever seemed to have gold in them. It would have been more fun if I could more easily find more ammo.

(+1)

thanks for the feedback, i neevr even knew that it might load slowly for some people, so i need to look into that, also about the ammo, yeah, i can try something, but there were also other people that never ran out of ammo xD