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(+1)

Hi, I’m interested in the programmer role.

I currently work with Godot/GDScript on Rogue Chess with Phatheon, mainly gameplay systems, debugging, prototyping, and implementing features from design requirements.

I also have experience with Ren’Py and visual novel development, including scripting, asset integration, UI, branching logic, and general game systems.

The QTE/minigame side is especially interesting to me.

Current project: https://phatheon.com/

Discord: riansantana11_51097

I’d be interested in talking about the scope, workflow, and revshare structure.

I shot you an invite. Thank you for the interest.