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RianSantana

4
Posts
1
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A member registered Feb 13, 2026

Recent community posts

Hi, I’m interested in the programmer role.

I currently work with Godot/GDScript on Rogue Chess with Phatheon, mainly gameplay systems, debugging, prototyping, and implementing features from design requirements.

I also have experience with Ren’Py and visual novel development, including scripting, asset integration, UI, branching logic, and general game systems.

The QTE/minigame side is especially interesting to me.

Current project: https://phatheon.com/

Discord: riansantana11_51097

I’d be interested in talking about the scope, workflow, and revshare structure.

Hey, I know you’re mainly looking for a pixel artist right now, but I’m a Godot developer and your project sounds interesting.

I currently work on Rogue Chess with Phatheon, mostly on gameplay systems, debugging, prototyping, and turning design ideas into working features.

If you end up needing help with Godot implementation, gameplay systems, UI, asset integration, or bug fixing, I’d be interested in helping.

Current project: https://phatheon.com/

Discord: riansantana11_51097

Hey, this looks like a really interesting project. I’m not a 3D artist, but I’m a Godot developer currently working with Phatheon. If you end up needing help with implementation, gameplay systems, asset integration, debugging, or other Godot work, I’d be interested.

Current project: https://phatheon.com/

Godot/GDScript developer available for small paid tasks.

I can help with bug fixes, gameplay logic, UI, signals, input issues, asset integration, and simple prototypes.

Small isolated fixes start at $5.

I currently work on Rogue Chess with Phatheon: https://phatheon.com/

DM me with the issue and your Godot version.