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A jam submission

Cante: The land of heartsView game page

Customize yourself and your lover, and go on an adventure together in Cante, the land of hearts.
Submitted by Altabestudio (@altabestudio) — 6 days, 23 hours before the deadline
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Cante: The land of hearts's itch.io page

Results

CriteriaRankScore*Raw Score
Sound/Music#64.2224.222
Art / Graphics#64.6674.667
Overall Fun#244.1114.111
Controls / UI#543.5563.556

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Ai Usage

Human made

Genre

Visual Novel

Rating

For 13+

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Comments

Submitted (1 edit) (+1)

I was playing on Linux.

The art was well done. Hhou, in particular, was very cute. I really liked their animation. The characters look good and the options were nice.

The arrows next to the selected option weren't clear to me. I had initially thought they were meant to show which option I had selected for color changes. I think the big reason they didn't read as arrows was because the first option, the body type, had letters under the color picker. Clicking on the letters made changes, though even those changes weren't super clear with the starting clothes, so that was how I thought choices would be made. The arrows also weren't clearly arrows and were easy to read as a showing what option was selected instead. I didn't realize what they really were until I read one of the comments mentioning it.

Unfortunately, there were several things that seemed to be missing. When I picked the either body type, at the top it said: Couldn't find file 'images/female/...' or 'images/male/...', depending on the body type I picked. I couldn't read the full file name, as it looked like there might have been two or more file names loading on top of each other.

The female body type started with the eyes being solid white. When I changed the color on the star-like tab, the text at top changed color, as did the whole eye. Changing the color on the R tab changed the text color at the top, but didn't change anything in the eye itself. Changing the color on the L or eye tabs didn't change anything on the eye itself, while part of the text at the top change, though it was under the text from changing R. When I changed to any other eye style, the eye was completely missing and changing colors on any tab only changed the top text.

Some of the eyebrows seemed to be missing, though not all of them. The color change only seemed to work on some of the eyebrows. In cases where there were no eyebrows on my character, the text at the top changed color to the color I had set and seemed to change what it said. The text changed back to the eye color when I could see the brow on my character.

The mouth didn't change colors at all, though part of the text at the top changed. The mouth text seemed to be under the text for the eyes. When I changed to any other mouth style, the mouth was completely missing.

Changing the eyes on the emotions screen resulted in the following error message:


I'm sorry, but an uncaught exception occurred.

While loading <renpy.display.im.Image object ('images/female/9eyes/1/1_1wR.png') at 0x7fe283425b80>:

  File "game/script.rpy", line 22, in script

   call screen base_character_selection("mc")

  File "renpy/common/000statements.rpy", line 671, in execute_call_screen

   store._return = renpy.call_screen(name, *args, **kwargs)

  File "game/dressup/0actions.rpy", line 176, in __call__

   current_index = expression_data_index.index(current_image)

ValueError: '1_1w' is not in list


I used the Rollback, and tried again.

When I randomized the female body type, the eyes looked like eyes instead of being a solid color. Changing the color on the star tab changed the color of the whites of the eye, while the iris and pupil were the body color. Changing the colors on any of the other tabs didn't do anything. Switching to a different eye style from there resulted in the eyes being completely missing until I returned to the on that was randomly picked. I could get different mouth styles, though I did get the couldn't find file message at the top.

The male body type started with one eye completely missing and the other eye seemed to be just the iris and pupil without the white. I could change the color of it on the star-like tab, and it changed the text to the same color. The other tabs didn't change the eye color at all, and the text behaved the same as it did on the female body type. Changing the eye style gave me different eyes for the visible eye, though the missing eye remained missing, and the colors of the eye and text behaved the same way.

The eyebrows seemed to all be there, though they didn't change colors.

The mouth didn't change colors at all, though part of the text at the top changed. The mouth text seemed to be under the text for the eyes. I could changed to a few different mouth styles, but there were times when the mouth would disappear for some styles.

When I randomized the male body type, I still only had one eye visible. I could get more mouth styles, though again I got the couldn't find file message at the top for some of them.

Changing the eyes on the emotions screen resulted in a similar error message to the one above, though the text between the quotes in the ValueError was different. Changing the mouth for either male or female body types also gave a similar error message.

I think you have a cool idea here, and the character creation was overall fun once I figured it out. What you described for the story sounds like it would be interesting and something I would enjoy.

Developer(+1)

aw thank you for the detailed review, appreciate your time testing and reviewing, it's also our first Linux user review, your input will be saved and reviewed to see if we can sort it out. 

Submitted (1 edit)

This was fun. Very detailed character creator. I didn't realize at first when I created my character but when I created the partner character, I really dove into all the different options. And Hhou's designs and animations look super. The base male and female character designs look cool too.

Now for some "tough love" :
- I figure since it's just the initial development version, the creator options had some placeholder art but some options are a bit here and there, like the eye-patch/eyewear/accessory options had some hairstyle options.
- And at first I didn't understand those were selection arrows next to the selected option, I just thought it was just highlighting the selected category. 
- Also, I didn't quite understand the whole point of the expression editing screen and why I couldn't just do it in the same character creator screen.
- I also noticed some dark flickers during the intro dialogue scenes. It was flickering only sometimes at irregular intervals, but I don't know why. It may just be because of my system's low specs.

But, honestly I think players will enjoy creating some wacky designs with that so after you finish this game...it'll be really cool if you could make another one and really lean into the wackiness and make like a comicy story line (like finding a stolen belonging, zombie/alien apocalypse, etc.) with some funny character designs.

Overall, it's fun and very detailed. I'd love to see what adventures await in the Land Of Hearts.

(+1)

 I’m giving this feedback purely from the perspective of a regular player and streamer.

I really enjoyed the game, especially the character creation. I loved how many different options there were and how much customization was available. I had fun playing around with the customizations and I also liked that  you can do a randomizer since sometimes people just want to get to the gameplay and not worry so much about customization. The art is very nice and the music. The guide character is super cute. I love it.

I’m sure these may already be included in the known issues, but I wanted to mention them just in case. When changing the body size to size 3, the body changes color, but the face stays the original color that was selected. Also, when checking out the outfits, I received an error message. Again, these may already be known issues, but I figured I’d mention them just in case they’re something different.

I was a little disappointed when I finished creating my character and realized that was the end of the demo. I was really looking forward to getting into the story and seeing what else the game had to offer!

Even though I only got a small glimpse of the game, I can already tell it has a lot of potential, and I’m excited to see where it goes. I’ll definitely be looking forward to playing it again once it’s developed a little further! Great job. Keep it up ♥

Developer

Thank you for reviewing the game! Sorry missed the stream, if you have a VOD up I will be sure to stop by and boost it. 

I am glad to hear you enjoyed it, yes you ran into an known issue, we will be working on fixing those. 

I really wanted people to test the story but there are 2 major integration not completed so we will have to postpone that for now.  Happy to know you look forward to more!

You didn’t miss my stream. Unfortunately the last couple of games I reviewed I was not able to stream. I had a stream scheduled for last Friday but Thursday and Friday I was having audio issues during stream. 

Jam Host(+1)

I'm a bit behind on this and you were in my stream anyway but here is the VOD: https://www.youtube.com/watch?v=yJp5PzPyJ8c

Submitted(+1)

And then I figured out I was able to customize my first character's appearance, not color only...


(+1)

A little sad it ended before it started (right after char-creation), reminded me of some of my childhood projects in that regard. I did have fun using up nearly 20 minutes creating alone though. lol (I did not read everything before downloading)

I was going to write up bug-report, but I see you already listed each one I had already in "known-issues" so won't waste time on that.

0. The intro animation was really cool, but the transition from anim-dialog felt abrupt (maybe because I clicked or something), I think a simple fade-in for the dialog-box when the animation ends would fix it.

1. Having something to sync hair color with all hair (including facial and eyebrows), eye color with all eyes, etc. Would be a good quality-of-life feature, ability to have separate colors should still be a thing (to be sure I'm clear). I did adjust slightly with darker-lighter (on hair) once I got all the variables the same for a more gradient effect myself, so I'd still use both features.

2. A way to click on the number on the slider to write out precise numbers, because pixel-perfect-sliding isn't always easy (depending on irl skill and mouse).

3. Clothing head accessory being separate, as well as hair accessory separate too. So can both have tail over shoulder, head-dress, and if wanted horns, all at once.

--

Some random ideas that come to mind:

1. Ability to change sections of the front-hair color, mainly because had thought of some hair-designs that have a bang/strand as a bright/different color than the rest. (does mean needing to cut up the front-hair though, if game works as I assume)

2. A top, bottom, section of clothing. So can mix-match different clothes. (Might have issue of clothing designed for specific set not fitting/working with anything else though, and would mean redesigning all the clothes in that regard...)

3. Auto-saving for char-creation, because I get into creating, I forget to save. And a crash made me lose a lot (reminded me to manually-save and use q-save more often)

4. A revert-button, a quality-of-life for when you find something you like. Decide to adjust it and can't exactly remember how you had it before. This was a random thought, and I can just see using saves (as player) as the fix instead of this.

5. More hair/clothes/eyes/etc overall, because more is always cool... until there's too much. This one not important.

--

I think that is everything, I will return to waiting for the eventual release.

Developer (5 edits) (+1)

thank you for the lovely detailed review. :D Appreciate the time spent on the notes. I will apply everything I can from it.

Noted on the quality of life features, I will see how much we can put in without having to overhaul the current feature just to get the game out, same response to the suggested ideas, I can't add anymore feature categories without overhauling the GUI, but I can always play around with what I got so far, I want to avoid doing overhaul until the game concept is proven in the market, then I will just add EVERYTHING. Right now hair highlight will be a challenge on hair itself, but I can put the highlight possibilities in the accessories. The paired-color for hair/eyes can be done, just need to check with coder on the entering number part. 

Submitted(+1)

Easily the mMost involved character creation screen I have ever seen in a VN. I hope when the actual game comes out, the story (or stories) can measure up to this level of quality.

Submitted(+1)

https://youtu.be/KRefEBZr5M0 Skip to 9:20

There is an issue where ren'py and OBS don't get along. For this, the game must be played in windowed mode, not fullscreen. This note is more for anyone who plans on streaming in the future. 

Music and graphics are solid. The variety of options to customize your characters is quite robust and detailed, allowing for some fun creations, including with randomize. You can get some wacky combinations that way XD.If possible, a little info blurb when hovering over the different customizations could help. I know when trying to change iris color for eyes, if I didn't select L or R, it affected the whole eye. Still, the customization options are fantastic and I look forward to seeing what kind of adventures the characters I create go on!

Developer(+1)

thank you for the review/vod, I def have sent the note to my coder on the alt text and we will be doing a few more tweaks as well.

Developer (8 edits) (+1)

Cante 0.825 playtest version:

KNOWN ISSUES:

Grammar: Some grammars in the initial selection not ironed out (like most similar to, typoed to must similar to) X_X

Customization: 

1. On both male/female, choosing any body type other than the first one, clothing swap will error.

2.  Female clothing and bust sizes not yet tied to each other, female clothing bust sizes adjustment not complete.

3. Inner mouth/teeth color are following skin color incorrectly. Some mouths are still missing (due to naming convention adjustments)

4. After using randomization, lips selection will bug out on layer order and sometimes players only see lips color layer, not the lineart. 

5. Coloring slider #1 button color 2 different things.

6. Mac version: Some of the eyes asset disappear. 

7. Majority of the eyebrows on male models is currently positioned too low. (it happened due to height adjustments of model during development)

8. Clothing coloring and highlight on male model is still incomplete, it doesn't look the best right now.
----

We are planning to update during the event, the features are not yet fully integrated, still have known bugs, we are only opening the dress up feature to test for public. I advice anyone outside of developer communities to hold off on trying the game, if you try it, just know it's a rough play test version you will meet bugs, we appreciate any additional bug reports on things we missed!