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My game "Protect the Heart" WIP, mouse only at the moment

A topic by dogobgyn created 9 days ago Views: 99 Replies: 9
Viewing posts 1 to 5
Submitted

https://dogobgyn.github.io/QwenGame/

I've been prompting away at my game for the last week when I had time.  It is a tower-defense variant (does seem popular for a vibe-coding) though hopefully with some differences and surprises to keep players interested.  I did make this one completely in the Qwen web interface so I haven't come across any limits yet.  It is awkward copying the html in and out but it is nice not having to worry about limits.

Feedback is appreciated! 

My next step is to add bosses and more polish passes.  I will consider phone support though it probably would be difficult to play on a small screen (tablet probably would be fine though I don't know how many people actually care about that for this jam.)

Host

Thanks for the submission I will check it as soon as I can and let's see if I can provide some feedback, tower defense is one of my favorite genres so I'm sure I will enjoy it :)

Fun game!
I like the rate at which the complexity builds

Submitted

Thank you!

Host

Just played it a bit and is so enjoyable, in my opinion is better to just focus on computer at the start and make it a polish game before start with other platforms, with this low amount of time is better have one perfect thing than lots of things at 70%.


About gameplay is cool and with a bit more of work you can have a very fun game

Submitted

Thanks, I will just polish it for m+k at the moment.

Submitted

https://dogobgyn.github.io/QwenGame/   

New version up with all 4 bosses if anyone would care to try.  Needs another balance pass for sure but would be good to know if it seems functional.

Submitted

I tried it, is an interesting concept. (Tried the first version too). Not sure if I using it wrong or if there is a bug but sometimes the turrets don´t shoot even when the enemys are next to the weapon block.

Submitted

Thanks! This was with the turrets aimed towards the enemies you expected them to hit?

Submitted

The turret just ignored them I think it was the flame turret. Maybe the turrets did track something different or a dead enemy? Or there is a problem with the walls and turret field of view. That are just assumptions, so I don´t know if they are correct.