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How does the game fit the theme?
Your crewmates attack you to steal the gold you collected.
What code and assets did you not make from scratch during the jam (if any)?
We didn't make the audio.
How many people worked on the game?2
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Comments
I like the idea of working together toward an objective only for your teammates to turn on you. I think that it could be expanded to flesh out the objectives and level design a bit. My main criticism is that the lag between clicking and actually swinging the pickaxe is too long and the enemy knockback is too strong. When I was fighting I spent so much time in the air and couldn't actually reach the enemies to hit them. I did it eventually tho haha Good job!
The voice acting / narration was honestly the best part haha, it gave the whole thing a lot of charm. Running around smacking gnomes and hunting for the gold was fun, even if it felt super short and I also wasn't sure if the black screen at the end was the actual ending. Still had a good time with this :D
A very short game. The voice acting was really fun!
So short! Wished there were more, locations and more objectives. lovely game!
I found ya some gold boss! Was loopin those fools like it was COD zombies 😂. Great voice acting btws!
absolute cinema. christopher nolan is shaking in his boots.
perfect narration. 5/5
Is anything supposed to happen after beating all the gnomes? I just got a black screen