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Hello,

I've actually launched two separate games on the platform but they don't seem to be doing too well in terms of analytics. They're both abstract games; one is a turn-taking adversarial game while another is a singleplayer number puzzle.

Locality by randomnumbers195925839295

The game takes place in a circular board where the pieces move along the board. What makes it different is that pieces can create and remove portals to enhance their possibilities for movement. The teleportation gimmick allows for greater strategic depth for deciding where and when to place and use portals. It also includes a built-in help page, a replay system, and a hint system. It also includes board generation options, though the "2 player medium" board set is a good first pick.

Alignment (In development) by randomnumbers19592583929

Move the numbers around to satisfy each row and column total - but the numbers are stuck together! Drag and drop blocks of numbers around a grid to complete the puzzle. Though this game is not as polished as my last one (it still works), it also has customization options, which "difficulty" determining the number of blocks on the grid and "maximum complexity" defining how many numbers can be part of the same block. However, the "recommended settings" preset exists to provide a well-balanced first impression, allowing for the level of challenge to be fine-tuned later on.

Some feedback on either game would be valuable, as the games have not been doing well in terms of analytics in relation to the effort I put into them. However, I am proud of the games I made and want them to be improved as much as possible.

HI randomnumbers195925839295

Feedback for feedback?

I'll play your game, leave honest feedback, and I'd appreciate it if you could do the same for my game.

Here's my game: https://evernotebot.itch.io/secondbrain