Hi! I’m interested in the map designer position for Pursuit of Life.
I’m a solo indie game developer with experience building and dressing game environments, working with tile-based layouts, level flow, gameplay readability, and polishing scenes so they feel more complete and intentional.
Because I handle full game development myself, I also understand how map design affects movement, collision, gameplay pacing, NPC placement, interactables, and overall player experience—not just how a scene looks.
I’m comfortable working from an existing style and improving or expanding current maps while keeping everything visually consistent.
Portfolio / examples:
https://app.notion.com/p/Godot-4-Developer-Game-Designer-2D-Mobile-Gameplay-Syst...
I’m available to start right away and would be happy to do a small paid test map or section first.