Thanks a lot for a thoughtful comment. Appreciate it!
You mentioned a good start – what exactly did you mean? Anything you liked about the game?
Nice graphics, Clear premise on what to expect in terms of gameplay for experienced gamers, some attention to sound with effects and an inspiring initial musical score.
I said this was a good start, as one would assume this is an initial release gathering player feedback to shape it into something effective. That is, releasing an unfinished game. An activity many other devs do. After all, Itch.io certainly has its fair share of players and developers who enjoy the craft.
One would think it self-evident that the game becomes unplayable later on.
I was offering tips on top of the fixes I thought you were going to make.
Now I'm not so sure... (owing to how you mentioned you were puzzled at my saying it was a 'good start', showing that you don't realise it's not an enduring fun game as it is right now. You HAVE played your own game, right? Even if this was crafted with AI assistance, you're going to have to do all the human touches that make it a meaningful experience.)