I really love the concept and the visuals of this game, the animations are well thought out and well executed. However, I had a bit of a problem with interrogating the witnesses, as I’d get information like "I moved to the corridor" repeated 3 times in a row, or half a sentence would be missing. Overall, I enjoyed searching for clues, but I felt the information was a bit too vague. For example, a character would tell me they were in 4 different places and saw another character along the way, but that doesn't really tell me where exactly along the way they saw (or didn't see) them. Other than that, the gameplay is really enjoyable, it's an interesting system, and it's great that you can replay it to solve new mysteries. I also like the brief backstory at the start. It's a nice, complete project that was a pleasure to play. Great job! ♥
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The clunky testimonies are, as you probably guessed, a product of the time constraint. Guests do not make any distinction between different corridors so they'll always call it "a corridor" even if they've crossed three different ones. I plan on overhauling the whole testimony system in the extended version.
Thanks for playing and for the very detailed review ! I appreciate it.