I am trying to export the 32x32 spritesheet in the Character Generator, it is giving me this error.
It is looking for 16x16 version(_16x16.png) of the sprite even when I am saving for 32x32 version. Hope you fix the issue.
Edit: I talked on discord and fixed the issue. The problem was that all the files of a sprite needs to have the same name in their respective resolution folders. If we rename them to the same names. It works fine. Another issue was that the 3 scout outfits were missing for the 32 and 48 resolution. But I ussed Asprite to scale the 16 px version to 32 and 48px. So no more issue is there. Cheers.