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On4ll

25
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3
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A member registered Apr 01, 2022 · View creator page →

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Hi. I can do 2d game coding in gdscript. If you are looking for a programmer for a game jam or project, please let me know.  I am trying to learn working in a team and learn teamwork. Yes..

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Hi! I have been learning Godot for about an year and really enjoying it.  I use GDScript in Godot and love making 2D games. I really like designing different game mechanics and core systems in game, and also like UI designing. I can do very tiny little bit pixel art too, but it's not something to count on :p . If any team is looking an intermediate programmer, please let me know.

It was really fun to play. Very nice job.

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I am trying to export the 32x32 spritesheet in the Character Generator, it is giving me this error.
It is looking for 16x16 version(_16x16.png) of the sprite even when I am saving for 32x32 version. Hope you fix the issue.

Edit: I talked on discord and fixed the issue. The problem was that all the files of a sprite needs to have the same name in their respective resolution folders. If we rename them to the same names. It works fine. Another issue was that the 3 scout outfits were missing for the 32 and 48 resolution. But I ussed Asprite to scale the 16 px version to 32 and 48px. So no more issue is there. Cheers.

The art, atmosphere and music are amazing. I liked the game.

OMG.. Thank you sooooo much. It's going to be awesome learning so many cool things. Though I feel like it will be a step learning curve. But I think the more I'll struggle, the better I'll learn. Thank you again.
If you don't mind, can I please add you on discord? I want to ask questions if I get stuck in somewhere. My discord username is 'On4ll', incase you don't want to share your username here. Thank you again. All the best in your gamedev journey too.

Hi. I am a semi-beginner dev learning to make game in godot. I really really love the way you have made the animations for main menu buttons and the color splashes that happen in the main menu and also in the game. Can you please give me a little explanation of how the color splashes are made? I would really like to learn them. I loved your game and hope you make more amazing games like this in the future. I Thank you for your time. 

It was a very fun game. Collecting all the pigments from the pond was really satisfying. The sounds are catchy too. Feels very polished and well made.  Amazing job.

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xD Mom taking all our money at the beginning is also one of the funny moments for us. Glad you enjoyed our game. Thank you for playing.

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OMG.. I really liked the game concept and the art. Wish there were more levels. Also the little dark monsters should deal damage or do something bad, right? I can just walk through them for now. Still very good work. Hope you add more things. This will be a very fun game I can tell.

Haha.. I really liked the goofy art style and the narration. Would love it if it had 4 directional damage.  Good job for a one person game.

Very cute art style. I like the color theme a lot. Fits the theme very much. I had to be really careful not to run into a house with scary faces. But I kept getting stuck in corners of the map. Maybe a road around the whole map would be nice? It was a fun game overall. Good job.

OMG.. Such a cute little brain twister! Not too hard no too easy.
It feels so good when you find the Faker. The puzzels were really fun to solve. I like the goofy art style too. Good job.

A nice little brain twister. Had a bit of hard time at the beginning, but it was fun after  a few tries. Wish there were more than 10 levels. Good job.

A nice little game. Gj

Hi ! Thank you so much for making this tool. I was trying to make a procedurally generated world for my game but couldn't understand how different noise setting was affecting the world generation.  Your tool is helping a lot to visualize how different variables in the fast noise is affecting the noise generation. Thank you.

Hi, I have a question. If we buy the bundle with 69$ (nice), will we be getting the new sprites that you include in the bundle later?