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How does the game fit the theme?
There are few people in King’s life whom he can trust completely—even with his meals.
What code and assets did you not make from scratch during the jam (if any)?
All the code and 2d/3d assets were made from scratch during jam week. Audio clips and fonts were found from various free libraries with appropriate licenses.
How many people worked on the game?3
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Comments
Its a nice game, but i feel like there is something missing gameplay wise. Great art and audio, i think it can be good building blocks, it may also be worth just considering it a minigame that can be slotted somewhere else, on its own it may not be the strongest but can enhance something else greatly.
Thanks for the constructive feedback! This honesty really helps in validating ideas.
Glad you found the time to test it and give it a shot!
Amazing work! This could easily be a fun side quest in TES: Oblivion. I loved the warm visual style and the original investigation mechanics. It just needs a bit of polish.
By the way! It would be hilarious if the wine spilled out of the goblet when the player turns it upside down.
Thanks! Yeah, we also thought of the wine spillage, but we also had to consider our weeks "budget" for other stuff. :D
Glad you enjoyed it.
Overall Game is good, visuals is nice. Ugrade to better gameplay concept
Thanks for playing! We will try our best to improve the gameplay
Very cool! The idea of having to figure out who the culprit is (even though I only realized it a bit later) makes you want to keep playing. I really liked the art style and the overall mood as well. The music fits the theme perfectly
Thanks for taking the time to play! Yeah.. we do have to figure out a better way to signal to the player that they should investigate. Glad you overall enjoy it :)
This game was awesome! My only issue that kind of hindered my enjoyment, is that I had no idea that I was supposed to look for clues, and kept trying to give the king the potato, lol. Other than that, the art direction was great, and I loved the concept!
yeah, we were kinda stumped on how we could show it better, without plainly telling it - guess the tutorial letter at the start didn't work :D.
Thanks for taking the time and giving it a shot!
i had so much fun playing this game :) i really had a great time :)
Thanks for playing! It was fun creating it too :D
I very much like the visuals in the game, and the music is also nice! It's a nice concept and it fits the theme really well!
I played the game for some time, and while I was able to identify the tampered food, and the culprit, I just wasn't able to find any material evidence, even after searching the whole place over. Could I mayhays get a hint? Would love to try again!
Nonetheless I enjoyed playing the game, great job :D
Glad to hear you had fun!
There really isn't much tips to give :'D, often times they are hidden in the corners of the shelves and in similar almost out of the vision places. 1 spot is at the bottom shelves, that might give some grief to some players, but crouching should help.
Thanks again for playing!
wait you can crouch :O I didn't know that I'll take a look again, thanks for the hint!
Yes, I updated the itch page with the controls as well, thought maybe if you didn't know, others might not as well. :D
Talking about the controls I only just figured out you can jump lol
I didn't find any materials only accessible by jumping though I'd add it to the controls too.
Turns out I'm just blind apparently XD
After looking around some more I was able to find the poisoned bread and wine ones and the sweet bun cyringe. I'm sure there's more though, so I'll probably come back later!
great game , love the artstyle and the idea , hope to see mere from you !
Thank you for playing! We hope to see you playing more too :P