I like this game. This feels like it would have been an actual game for the 3310. Its endlessly replayable and suitable for when you have a few minutes waiting in line to collect a few coins...
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grassy garden's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Completeness | #28 | 3.176 | 3.176 |
| Overall | #33 | 2.745 | 2.745 |
| Quality | #34 | 2.706 | 2.706 |
| Innovation | #35 | 2.353 | 2.353 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Cool procedural generation. One thing I wished for was for larger sprites to make them a bit more readable.
Simple but nice! Actual usable maze generation in a jam is always something props worthy! So, props! I did get a bit lost at the very beginning but, once you get used to where to look at, it becomes a non-problem.
Well done making a working maze generator; I've always wanted to try this in a jam, but haven't given it a shot yet - the fact that the mazes are always solvable does indeed mean that luck has nothing to do with it!
A simple, good game! I realized how bad my sense of direction is—thanks!
Nice game man. I really had fun playing it. I completed like 2-3 levels and I didn't want to stop, haha. It was very rewarding for me to spot a coin somewhere distant and figure out the way there, and then the way back. Congrats on the game. Probably I will come back later to play another maze haha
I liked the game. However, it would be interesting to start with smaller mazes and gradually increase the complexity. The first one already left me a bit lost, and it took me a while to spot my character among all those pixels. I enjoy games without time limits because they help me relax.


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