That beeping sound is definitely really frustrating, honestly. And I like it because it fits the jam’s theme really well, especially the “trust no one” part.
I also did a little test to see if there was, how should I put it, a possibility that the way you defuse the bomb could change. I was lucky enough that in my first and second playthroughs, I got the same options: remove the green wire, then remove the red wire, and so on. But on the third one, I realized that it could actually change and that there were different variations.
Really good game, honestly.