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(+2)

Really elaborate game for being made for a Jam and being intentionally made to look unfinished. I think that was my favorite part of the visual style, how all of the camps still used the grass pattern, and the humor, both from the game itself and the devs working on it, was pretty hilarious too. I specially liked the running gag that the devs would want to include stuff just because they were playing a game recently that they liked, because that is way too common. What I didn't like was the rhythm game, which was way too punishing and didn't sync too well with the music (also the sword animation was too slow for it to work well. I was also wondering, is the fact the game has no ending intentional? And the bug about pushing the boulders into the walls? I feel they are, but I figured the devs in-game would have made a joke about that themselves.

Thank you so much! You are not the only one that had a hard time with the rhythm game sadly. The game having no ending and the bug with the boulder pushing were due to the time limit, but it would have been funny to implement a little dialogue to explain that yeah