honestly its pretty fun and feels really nice to play. played with a mouse (and as a mouse). it was a little bit unclear to me sometimes what was causing me to be able to do another jump in air versus other times i couldnt. The hanging mechanic was pretty fun and i think the spritework is great. Some of the sound effects are very very widely used stock SFX which i recognized but they were implemented well. Im not much of a mobile gamer but this is much better than most phone slop. I definitely see the DKC influence. Part of me wishes there was a more satisfying way to stop your roll momentum than transitioning to a ground pound. I didnt feel like any of the current levels or secret levels were challenging at all, which makes sense since im imagining these are the first levels in the game.
Keep up the good work!