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A jam submission

LIAR LIARView game page

A bluffing game about reading your opponent and knowing when to call their lie.
Submitted by SuperPuff — 1 day, 21 hours before the deadline
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Play LIAR LIAR

LIAR LIAR's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#3243.7603.760
Gameplay#3293.3733.373
Overall#3973.4043.404
Visuals#4723.6673.667
Audio#4793.2403.240
Enjoyment#5203.3203.320
Innovation#6393.0673.067

Ranked from 75 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
It's a game about bluffing and catching a lie.

What code and assets did you not make from scratch during the jam (if any)?
Character portraits.

How many people worked on the game?
1

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Comments

Viewing comments 65 to 61 of 65 · Next page · Last page
Submitted(+1)

I like your character art

Submitted(+1)

Interesting and simple concept to understand. Well done!

Submitted

Really nice game! Great work!

Submitted

Great work for a solo project! I could definitely see this as a popular board/party game that you could play with friends in person!

Submitted

Very nice implementation of Liar's Dice - but with shapes! I took that snarky Rex down a peg or two (after a couple attempts). I'll confess I'm not so good at this variation - when you win, you gain an advantage in knowledge (you have more dice on the table) but the bets are all still on all the dice on the table, so there is no material advantage.

I'm curious how you coded the betting/bluffing logic? Rex seemed to ground his bluffs on what he truly had, and he saw through a lot of mine tbh. 

Viewing comments 65 to 61 of 65 · Next page · Last page