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(1 edit) (+1)

Lovely comic toon shader. The driving mechanics are well implemented with the van. However, because the GPS keeps lying, I feel like I had to keep guessing the exact route to take and I wasn't able to deliver a single package (almost delivered one on my second try but I ran out of time).

If a lying GPS is going to be implemented and there's nothing else guiding the player, not even through level design, this game is meaningless for most players including the average ones. Also, love the soothing music for my ears 😆.

What could've been done to help the player in a way is something like an NPC telling you the actual directions if the GPS is completely wrong, or the GPS can tell you the right route but then there is an area blocked off, route I'm not meant to take can show the low-poly area, etc.

(+1)

Thanks for detailed review! The idea was that the GPS tells you the opposite of where to go, so if it says "go left", you go right. If it says "turn around", you go straight, and so on. Unfortunately, I didn't adequately get that point across.

It's okay. It's like said, apply some affordances into this game if you wanted to tell players to go in an opposite direction. I did notice that in the theme description on this rating game page.