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(+1)

Thanks for detailed review! The idea was that the GPS tells you the opposite of where to go, so if it says "go left", you go right. If it says "turn around", you go straight, and so on. Unfortunately, I didn't adequately get that point across.

It's okay. It's like said, apply some affordances into this game if you wanted to tell players to go in an opposite direction. I did notice that in the theme description on this rating game page.