The mechanic of being able to place your own platform is pretty cool, though it took me a bit to realize that you can hit E any time during the projectiles flight to make the platform instead of just double tapping. I had a hard time properly timing my jumps to land on the platforms as well. The Ai telling you the worst way to go is interesting, but i would have liked to at least have an objective marker on the end of the level to be able to better form an idea of how to path creatively to the end. I also wish i had a stamina or cooldown bar of some variety for the projectile and wall running cause i had a hard time understanding when it would run out. I wasn't able to make it that far but i enjoyed what i played and the visuals are great.