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Hey Arko! Saw your post for Godot Wild Jam #97 — I'd be interested in joining as one of your GDScript programmers.

Quick background: I'm an indie dev who's shipped 3 titles in Godot 4 on Google Play (COLD, Bubble Pop, Base Clicker), so GDScript is my main language day to day. This would be my first jam, but I'm comfortable with Godot's node/scene system, basic gameplay systems, and hitting a tight deadline. Portfolio here if you want to see my stuff: https://sethbrowngaming-rgb.github.io/Websites/portfolio/

What's the expected time commitment for this one, and do you already have a game concept locked in or is that still being figured out as a team? Happy to hop on Discord too — I'm around [sethbrown168] if that's easier.

Looking forward to it!

Hi, thanks for reaching out. What’s your motivation for participating in this jam since you already have shipped actual games? This is not a paid offer. If that’s fine with you then message me on Discord and lets discuss this further

Totally fair question! Shipping games solo on Google Play has been mostly me working alone start-to-finish, so a jam is really appealing for a different reason: working under a tight deadline with other people, seeing how someone else's project direction and design instincts differ from my own, and building actual collaboration experience rather than just solo output. I'm also hoping to build relationships for bigger projects down the line, like you mentioned in your post. Totally fine that it's unpaid, that's not why I'm here. Happy to hop on Discord and talk through the game concept and what you need from the GDScript programmers.