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White Approach's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation & Enjoyment | #3 | 3.600 | 3.600 |
| Use of theme | #3 | 4.000 | 4.000 |
| Overall | #4 | 3.520 | 3.520 |
| Art & Gameplay | #7 | 3.500 | 3.500 |
| Use of prerequisite | #12 | 3.400 | 3.400 |
| Sound/Music | #12 | 3.100 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Ziva
No
Wasn't made with Ziva
GameMaker
No
Wasn't made with GameMaker
Easel
No
Wasn't made with Easel
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Comments
This was amazing! <3
Soooo polished! And just showing enough of each mechanic to leave us wanting for more.
A perfect jam sized package :)
That little guys walk is just adorable and the grappling hook is very satisfying. It really gives me Unravel vibes with how smooth the motion is.
I have to admit that it took me way to long to understand that "Shoot the beam" meant the bow and not the grappling hook, but that's fully on me xD
Such a gem! I really love the feel of the game, it really feels like those somehow really polished flash games that you find in an abandoned corner on Armor Games!
I really enjoy this game - the grappling and wall climbing is so satisfying.
nice game with an interesting concept...but it lagged on my pc
Game was a little laggy but its probably cuz of html other than that the game was really polished and the gameplay was fun
Enjoyed the gameplay so much! Everything looks and feels polished. Good job!
The game looks promising and very well polished but the hmtl export is very laggy, dunno about the windows one since i didn't try it, does it have better performance/fps?
Thank you for playing! I just finished patching it, the lag was caused by a memory leak. It should play well now!