Alright, back again.
So last fe times I got a bit too excited I think because I really like this game, so probably came across as a bit too much. Also sorry for usually posting at night, wageslave job takes most of my day so only a sliver I can atually comment or whatever. (I suggest just commenting at a later time so you don't have to reply as a fast as possible, you have better things to do.)
Whatever ideas I have I'll limit, for I don't have the real comprehension to actually see the difficulty in getting them realised. Apologies about that too.
Also the freckle thing; I didn't mean put it into the top-top priority, but I meant that putting freckels on those particular parts of the body should come first. I didn't mean to insinuate that you should rearange your schedule for me (someone who doesn't pay for this genuinely great game!)
So I'll 'review' the demo... the zombified 4.0 RAM version. (I read a little bit about what RAM is and how to upgrade a laptop's memory and even I wonder how tf this game even runs so great despite lacking a few things.)
I hope I can still comment on still relevant things not tainted by the lower quality of my laptop.
First of all the simplicity is great; there are so many options and branching paths any fights could go to + the customization that isn't just clothing/body but also in preferenced behavior and dialogue. Yet the most of the action is just knowing when to scroll and when to manage energy. It doesn't feel at all like nothing, just knowing what and how many scenarios (not the option) you can get the comabatants into (Sure, after a while, you'll see certain limits) but damn if it isn't impressive.
Also since I mentioned the dialogue; wtf I did not expect to like it that much! You definitely put so much thought about when and why the characters say certain things and the differences between say, honorable or cruel kinda do give you a sense of personality
(I do wonder how far you wanna push things, like will it eventually take experience/how many matches the character has been in into account? Will a continuing rivalry have more things to say to each other, whether hateful beyond ust cruel dialogue or perhaps intimate?)
The voice grunts are... a mixed bag. I initially tried them and immediately switched them off cuz like, hell naw. But I tried it again and got used to it after a while. The sounds like slaps, hitting and kissing is fine... the choking on dick is... I'm sorry, I suggest finding a more subdued/better sound for it in the future.
Now, knowing about the amount of grievance the wearables give you; they're good for the most part! Sure I have preferences for some and some look a lil choppy, but hey, they work and look good in combat + the effects on them is great! (Also peeked at the newer wearables you've posted in one of the updates and yeah, you did a real good job, be proud of yourself!)
(I'll say though, since I suspect these will give you the least amount of trouble: maybe add simple tape that only covers the nipples? Whether just as one plastered on or two that form a cross.)
The actual models too look great. The faces sometimes look a bit eh, but I suspect that's my RAM 4.0 demo and not the actual latest version.
(Maybe if possible, add a possibility of changing the color of the palms/soles/glans, since they often look lighter/darker than the body. At least I didn't notice a difference when looking at the models, whether in combat or in the creator. Now this probably has to do with my RAM skill-issue, but I literally didn't see any toenails, ever. They are present I think. Hmm, maybe, when you do get to revamping the tilt option, also make it possible to zoom in closer, cuz I actually get to look at the freckles on my characters in first person better than in the creator.)
A thing about the effects though; when I first saw a character getting red on the chest and face (arousal) I thought it was genuinely some sort of bruising and only later did I understand what it actually was. At the time I thought it was red because of the slapping and punches, I wondered where the effect was of the asscheeks swelling after some spanking or (multiple) pounding. Would be nice, but I'd understand if that's not the vision you wanna go for.
Also decided to just read through (most of) the updates you've posted here since you've already corrected me when things were already in the latest edition, so didn't need to be already asked for. I'm so sorry I didn't do that beforehand! Like, before you explained to me how busy your life is, I was literally about to ask you if you've added the 69 position yet. Actual psychopath behavior.
I'm sure I've already forgotten things, so if I ask things that've already been answered, either correct me or just don't respond to it and I'll take the hint.
Based on the more recent updates, a few ideas:
-Character spitting some cum out of their mouth, NOT that that would remove the cummed on effect on the mouth but just something to show that it happened (lmao P1 hawk tua-ing P2.)
-A chance that say, P1 mouthfucking P2, doesn't climax inside P2's mouth, but instead deliberately shoots on P2's face. Something similar for positions that come from the back (doggystyle, prone) or from the front (missionary, kneel). Maybe some sort of tendency you can alter in the character action set? Having said that, this is quite different from a punch or kiss, so idk if this would mess with things.
A question that concers itself with the cuddle and wallfucking stances in defeat: is there a chance that they'd get more variations? Like idk with cuddles; snoozing off in each other's arm (eyes closed), a gentle back massage, big spoon little spoon. Or with the wall, from behind, dick sucking/mouthfucking.
This sexfighting game is probably the best right now, Heroine Rumble has slow to no updates, not to mention quite limited. Naked Fighter 3d feels actually kinda cheap compared to this and the controls were not to my liking.
Genuinely great game. (Also, holy hell your update schedule is demonic! I think if you ever need a break and you just mention this like a month beforehand, literally everyone would understand.)
Anyway, if I ever have anything else to say, I'll comment here. Who knows, maybe I'll get myself a RAM upgrade if I ever get the chance/time.
Thank you for making this game!