Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I see what you mean from the instructions that there could be a lot of potential as a multiplayer! I think the only thing lacking in this version is there doesn't seem to be much punishment for getting caught. Especially because it seems you can get killed in the lul after a successful assassination but before the next round?
A life system to get the 10 targets before dying 4 or so times would have been ideal!

Also at first I was very careful to wait until there was an opening in the crowd so I wouldn't hit someone innocent by mistake. After realising only the target can be hit I started running full speed everywhere and spamming attack like crazy lol.

Meanwhile I loved the presentation, all the little dudes have great design capturing different assassin tropes, the extra room that fades into existence was great and the 'dong' sound that plays when you get a hit somehow works beautifully with the eerie music, it always felt right. Well done!

(1 edit)

Thanks so much, glad you liked it! Going to be inviting a few people from the jam here to a closed alpha multiplayer in a bit so stay posted!!